Here’s what I’d do: You apply to become cops, and try to smuggle in drugs through the cops.
Eventually the game offers you a story branch in which you can become good - and actually be a good cop, or join the other bad cops.
If you’re good enough you lose the ability to attack random strangers, but gain a host of others - such as attending city council meetings, cleaning up rubbish, and eventually busting a Trump like figure.
This follows in GTA5’s online “GTA5 RP” (role play) tradition, which produced a myriad of story lines the devs could have borrowed from.
EDIT: The tradition of RP is still going on in GTA5.
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So you would write … [checks notes] … a completely different game?


