• 0 Posts
  • 6 Comments
Joined 10 months ago
cake
Cake day: January 12th, 2026

help-circle


  • I see that, and with the new ZRAM/CRAM developments its reasonable (to me) to assume more optimisation is on the horizon.

    Unfortunately the problem of novelty is very much a difficult area with AI, as inheritly it is defined by its training data - so finding a new optimisation (which tends to have the greatest performance benefits) is generally out of the question.

    This leaves it to reshuffle is training data in ways that appear novel, like running Linux on a PS5, but that just means these options were already possible just unexploited.

    I feel like that brings me to the same “benefits through adaptation” conclusion as you reached, but with less optimism. I’m confident enough that existing devs and humans are capable enough to find 99% of these adaptations independently, which leaves any AI devs stuck trend chasing well past an ideas expiration date.


  • Maybe Jesus will kiss me on the cheek and I’ll be able to perfectly render GTA 6 rtx in my mind.

    But maybe we live in reality.

    (science side of my opnion, LLMs are almost the same algorithm as a search engine in the background, making true novelty impossible. No one has yet created another novel OS like you describe for the AI companied to scrape, repackage, and resell yet, so its impossible for the LLMs to output such an OS.)

    (The other other side of it is what do you even mean by a novel, stripped down, adapted OS? Like what has FOSS been developing for the past 40 years lmao? Anyone in the OS dev world knows usually the system itself is the most optimised part of the whole computer. Let’s shit on uncompressed 140gig games if we want to shit on someone)



  • klankin@piefed.catoGreentext@sh.itjust.works•Anon hates C++
    link
    fedilink
    English
    arrow-up
    1
    ·
    21 days ago

    Expecting even a medium to large team to waste resources on essentially reinventing the wheel would probably result in shittier games, IMO.

    And with their new engine no one is stopping them from adding dlss the entire way, so performance never once has to be a consideration (minus on their test rig of 2 5090s, 128GB of ddr5, and the latest threadripper of course).