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Joined 6 months ago
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Cake day: May 3rd, 2026

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  • Did you even read that 1 study you’re repeating, or just click the link

    If you read the study, they ran the tests over 13 mins only. And, they didn’t keep retesting to see if results changed over time either. If that ran the test over an hour, both results may have ended up at similar levels (we don’t know because it only tested over a short time)

    You need to learn to stop exaggerating or actually read crap instead of just the headline lol

    I know it’s the same study we both (or presumably just myself) read, because it was the only one. I wouldn’t call that “extremely well” anything







  • You understand it less it sounds like.

    1. Race Conditions are common. This isn’t new to AI. Nobody writes stories about them though unless they lead to security issues (like with XFS, which had one for 10 years and only fixed recently).
    2. There is a lot happening in the kernel, its not always a matter of looking in one tiny location. A race condition is pretty broad and can lead to many things.
    3. Patches get rejected all the time, for reasons including race conditions which are identified.
    4. If you check the post, other developers had tried and failed to fix the same issue. He’s not the only one. It was just yet another failed attempt
    5. Optimisation is HARD, and always has been.
    6. Finally, you say “suggested it for submission”. That code would go to a staging repo first for testing. He wasn’t suggesting pushing it immediately to the main tree…
    7. Standard development tools (at least for my development work) wouldn’t catch race conditions (maybe commercial ones / high end ones would)… AI is actually far better at detecting these things

    This isn’t a unique or interesting story in any capacity… It’s boring and normal










  • It didn’t take long for more info to come out about the A20, and the suspected compromises that are being made on the iPhone: https://wccftech.com/apple-a20-solder-joint-leak-base-iphone-18-compromises/ . I also used to sell their gear for 3 years

    Pretty much every company has been busted cheating on benchmarks, including Nvidia and Intel (its easy to do, just detect the starting frames, or/and the exe). And, I spent all of last week optimising code using benchmarks (and profiling)

    On Desktop applications in particular, Apple’s biggest failure has always been GPU. Which is why testers often test things like encoding (it has a chip designed to accelerate video encoding), CPU, and rarely games.

    Like my M2 Mac Studio looked awesome in benchmarks (Toms hardware did one too). They didn’t test games, because if they tested things like Raytracing, they would have discovered the M2 never had raytracing built in (and, computers which cost the same price DID at the time)

    My Mac Pro looked awesome on paper too (it even needed FB ECC Dimms to work). The GPU was absolute slop compared to what PC’s were shipping, which is why sites only ever seemed to test Apps…

    If someone like Steve was testing this, I’d trust it immediately. But the entire premise of the article is around 1 benchmark… And for all we know, they might have been testing against absolute crap products