• Allero@lemmy.today
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    30 days ago

    RPG has consumables (potions, scrolls, grenades…)

    Don’t spend on normal enemies, because there will be bosses

    Don’t spend on bosses, because there will be final boss

    Final boss: dies in a minute without you spending any

    Here we go again

    • dontbelievethis@sh.itjust.works
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      30 days ago

      Played Alan wake a couple days ago and for the first few level it was the same. But then I noticed that I lose all my stuff at the start of a new chapter. So I might as well use it.

      So maybe there is something to be said about taking away players stuff in intervals to force them to use it.

      • addie@feddit.uk
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        30 days ago

        That’s the reason that consumables and money don’t carry over between levels in Thief: The Dark Project. No point in hoarding stuff, you might as well use it. Except of course that if you’re good, you don’t need to use any items at all - not even the blackjack.