Played Alan wake a couple days ago and for the first few level it was the same. But then I noticed that I lose all my stuff at the start of a new chapter. So I might as well use it.
So maybe there is something to be said about taking away players stuff in intervals to force them to use it.
That’s the reason that consumables and money don’t carry over between levels in Thief: The Dark Project. No point in hoarding stuff, you might as well use it. Except of course that if you’re good, you don’t need to use any items at all - not even the blackjack.
RPG has consumables (potions, scrolls, grenades…)
Don’t spend on normal enemies, because there will be bosses
Don’t spend on bosses, because there will be final boss
Final boss: dies in a minute without you spending any
Here we go again
Played Alan wake a couple days ago and for the first few level it was the same. But then I noticed that I lose all my stuff at the start of a new chapter. So I might as well use it.
So maybe there is something to be said about taking away players stuff in intervals to force them to use it.
That’s the reason that consumables and money don’t carry over between levels in Thief: The Dark Project. No point in hoarding stuff, you might as well use it. Except of course that if you’re good, you don’t need to use any items at all - not even the blackjack.